Final Release
Night at the MOMA » Devlog





This is the final release! I've finally got the game somewhat close to my vision. While the central game is really the same from the game jam, I've done a number of bug fixes and atmospheric enhancements.
- Fixed lighting
- Fixed sensitivity
- Improved textures/graphics
- Added bloom and emission for more moodiness
- Added enemies for more creepiness, and a slight challenge
- Added sound effects
- Added opening menu
This was a great learning experience as my first 3d game. I was able to play around with lights, materials, textures, meshes, and builder pro, and it was all really interesting. Sadly it also slowed down the process a lot both in terms of the learning curve and strain on my system. This will probably be my last 3D endeavor until I can create a setup that can handle it. Thanks for checking it out, and hopefully it won't be too long until my next project.
Files
Moma_4.zip Play in browser
Jul 13, 2021
Night at the MOMA
Restore art to normality!
Status | Released |
Author | MonkeBusiness |
Genre | Simulation |
Tags | artgame, Creepy |
More posts
- First Post-Jam UpdateJun 04, 2021
Leave a comment
Log in with itch.io to leave a comment.